Category: Programming

New games!

I’ve been working these last few months on a few personal projects, both are mini games developed using Unreal Engine 5: CyberPong, Toy Plane and Team Puzzle.


Another Unity game

I just uploaded my version of a 2D shooter game here: Galaxy Shooter Game.

Galaxy Shooter Splash Screen

Galaxy Shooter Splash Screen


Unity game

I’ve been working on a game using the Unity game engine and I finally have a very (very) simple playable level! The game features a dog whose goal is to collect all the treats in the level as fast as possible. Give it a try here.

Perrito 0.1 Splash Screen

Perrito 0.1 Splash Screen


Lego RCX C++ programming on Ubuntu 16.04

These are the steps I followed in order to program the RCX brick under Ubuntu 16.04 in C++. The documentation from http://brickos.sourceforge.net/docs/install-Debian.html is mostly still accurate with a few changes:

  • The package “legos” is no longer available, but you can find it as “brickos” so you install it with

$ sudo apt-get install brickos

  • The makefile  /usr/lib/brickos/Makefile.common used by the building process did not work for me out of the box. I had to comment out a couple of lines to make it work:

#ensureConfigured:
#     @if [ ! -f $(BRICKOS_ROOT)/.configured.flg ]; then \

  • The c++ examples from /usr/share/doc/brickos/examples/demo/c++/ did not build, but removing the temperatureSensor.C file fixed the problem.

Hope this helps!